﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;

namespace GameLib
{
	public class EntityVisualManager
	{
		public static EntityVisualManager Empty
		{
			get { return ms_emptyVisualMgr; }
		}

		static readonly EntityVisualManager ms_emptyVisualMgr = new EntityVisualManager();
	}
}
